Any good battlefield needs some roads, whether that be a Napoleonic battlefield, a DBA / HoTT game, or even Zombie blasting skirmish wars of the near future.
One can go to a great deal of effort and expense to put together superb roads for their tabletop ... but then the inevitable happens.
How to construct something that meets these wide range of requirements :
- Flexible, to follow curved paths, and hill contours.
- Not too thick, so it looks like a road on the tabletop.
- Not so thin or flimsy that it gets knocked around on the board.
- Has to stay put in the heat of miniature battle.
- Has to still look like a road.
- Wide enough to accomodate troops, but not so wide that the whole battlefield is covered in roads.
- So cheap that you can stock up a massive pile of them for the cost of a beer.
- Suitable for compact storage, and can be moved to friends houses, or gaming events without getting wrecked.
OK, after trying all sorts of time consuming techniques, I settled on this method (for now)
|Starting with a basic board, (in this case a board covered in special terrain carpet), layout the hills and rivers.|
|For the roads - I cut up strips about 1" wide from black non-slip mat, which has been dry brushed in a mix of greys and browns before being cut.|
|Now simply lay out all the roads, then add in the villages and woods. The roads are flexible enough to conform to the 'board' where there are hill slopes, and they stick very well to the carpet - they are not going to blow away in the wind.|
|Another shot from the worm's eye view - the non slip matting material is easy to work with, and makes for a very versatile and adaptable road material. All for well under the magic $2 mark ! Nice.|